thank you

i already had everything set the way you explained, except there is still a little difference... i thought i might be able to hit more nodes if i made the range broader, so i set it to 110.
other than that, i set the level range at first to 0-1 and 0-5, low ranges like that. the bot doesn't like those at all, and just won't run with them. ignore is unchecked. but should i set it to a level set like 10-11, in a place that only has lvl 15 mobs for example?
also, i have some lua plugins that run when i play as when i play legit. like HugeBag, MoorMaps, Compendium, etc. something is causing a waterfall affect of indecipherable info to run through my info panel, and eventually crash if i die and try to recourse. mostly hex addresses from the quick glance i gave it, probably towards pointers.
i have to completely delete everything from the bot folder, then use my backup LoreMaster class file, profile file, map data folder, Grind folder, and Global file backed up to make the bot work properly again. whatever it is, it isn't in those files. i disable all plugins before starting the bot, and it works fine usually.
either way though, i do have some problems with mapping. the bot never wants to return automatically to a grind spot after the client and/or the bot are restarted if it didn't end in one of my saved grind spots. i have to move the bot somewhere that has mobs in the level specifications i have set in grind settings, and make a new grind spot in the grind tab before the bot will work again. either that, or i have to move the bot to a spot with mobs that level near my previously saved spots, and then make a completely new grind spot (with mapping checked).
EVEN FURTHER (lol

when i have to do that, it never switches grind spots to the ones i have saved. even if the Random is checked or unchecked.
hopefully i'm making sense, and am possibly contributing here. its been about 4 years since i used to write bot code for Tault Unleashed. i used to write for my own private means, wrote for Tault, and put out a lot of releases for public under the name SmokeDookee, for games like 2Moons, 9Dragons, Martial Heroes, etc. the scripting for this isn't much different at all, but a new challenge that wont take long adjustment.
if there's any way at all i can help with offsets or pointers, please let me know. i am very familiar with decoding and unpacking, repacking, etc.
thanks again for your time
