[120] Yellow Cappy - Tank - High Mob Density, Boss
Posted: Sun Jan 12, 2020 9:29 pm
In the Yellow line, el Capitan has a fair chance of lasting forever...but it takes equally long to kill anything. I use my yellow line build when I would otherwise be too squishy. For example, the last boss in The Library at Tham MÃrdain.
I use the Archer almost exclusively to give my Cappy some ranged attacks. Therefore:
<Summon Pet>
[Call to Arms (Archer)]
[Watchful Shield Brother]
</Summon Pet>
[Noble Mark] *In Yellow line, this has a DoT and will begin combat
<Attack Rotation>
[Battle Shout]
[Improved Sure Strike]
[Improved Cutting Attack]
[Pressing Attack] or [Devastating Blow]
[Improved Sure Strike]
[Improved Blade of Elendil]
[Grave Wound]
[Improved Sure Strike]
[Inspire (Shield Brother)]
[Routing Cry]
</Attack Rotation>
<Get Patched Up!>
[Rallying Cry]
[Muster Courage]
[Shield of the Dunedain]
</Live to fight another day>
I use the Archer almost exclusively to give my Cappy some ranged attacks. Therefore:
<Summon Pet>
[Call to Arms (Archer)]
[Watchful Shield Brother]
</Summon Pet>
[Noble Mark] *In Yellow line, this has a DoT and will begin combat
<Attack Rotation>
[Battle Shout]
[Improved Sure Strike]
[Improved Cutting Attack]
[Pressing Attack] or [Devastating Blow]
[Improved Sure Strike]
[Improved Blade of Elendil]
[Grave Wound]
[Improved Sure Strike]
[Inspire (Shield Brother)]
[Routing Cry]
</Attack Rotation>
<Get Patched Up!>
[Rallying Cry]
[Muster Courage]
[Shield of the Dunedain]
</Live to fight another day>