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moria grind issue

Posted: Sun Feb 02, 2014 10:53 am
by jumangi
I am making a deed grind for grodbogs and bats near that silvertone room with the puzzles and it cannot find the path i made though it is on it. It pulls and kills just fine, if i move off the path and start it goes to a point then stops with a unable to find grindspot.

2014-02-01 11:37:44.325] - [Debug] Entering State: MoveToGrindSpot.
[2014-02-01 11:37:44.326] - [Debug] Grindspots Source: 48951; Current: 1; Destination: 48951.
[2014-02-01 11:37:44.426] - [Debug] Entering State: Loot.
[2014-02-01 11:37:44.590] - [Debug] Entering State: FindTarget.
[2014-02-01 11:37:44.666] - [Debug] Next GrindSpot selected!
[2014-02-01 11:37:44.766] - [Debug] Entering State: MoveToGrindSpot.
[2014-02-01 11:37:44.767] - [Debug] Grindspots Source: 48951; Current: 1; Destination: 48951.
[2014-02-01 11:37:44.867] - [Debug] Entering State: Loot.
[2014-02-01 11:37:45.007] - [Info] ----- pwnagebot stopped! -----

tried on other pc with all new download and got this...


[2014-02-02 13:44:46.285] - [Debug] Grindspots Source: 32904; Current: 1; Destination: 32903.
[2014-02-02 13:44:46.769] - [Debug] Entering State: Loot.
[2014-02-02 13:44:46.937] - [Debug] Entering State: FindTarget.
[2014-02-02 13:44:47.020] - [Debug] Next GrindSpot selected!
[2014-02-02 13:44:47.120] - [Debug] Entering State: MoveToGrindSpot.
[2014-02-02 13:44:47.121] - [Debug] Grindspots Source: 32904; Current: 1; Destination: 32903.
[2014-02-02 13:44:47.607] - [Debug] Entering State: Loot.
[2014-02-02 13:44:47.774] - [Debug] Entering State: FindTarget.
[2014-02-02 13:44:47.858] - [Debug] Next GrindSpot selected!
[2014-02-02 13:44:47.958] - [Debug] Entering State: MoveToGrindSpot.
[2014-02-02 13:44:47.959] - [Debug] Grindspots Source: 32904; Current: 1; Destination: 32903.
[2014-02-02 13:44:48.333] - [Info] ----- pwnagebot stopped! -----

Is moria tricky for this?

Re: moria grind issue

Posted: Sun Feb 02, 2014 7:35 pm
by bob
Yes, Moria is very tricky for mapping because you can't stray too far from the path or you fall off and DIE!.

But then setting the path stray limits in the Loot page apply to grinding around need to be set fairly low when in Moria, along with setting the ranges for the actual grind route. They generally need to be tweaked to fit each grind route, which is a bit fiddly.

It is a balancing act with Moria, and has prompted discussion about some settings being moved to a per grind configuration, or having an override hierarchy. Will get there at some point.

There are also weird mapping holes in Moria. Not sure why.

Re: moria grind issue

Posted: Mon Feb 03, 2014 7:44 am
by jumangi
bob wrote:Yes, Moria is very tricky for mapping because you can't stray too far from the path or you fall off and DIE!.

But then setting the path stray limits in the Loot page apply to grinding around need to be set fairly low when in Moria, along with setting the ranges for the actual grind route. They generally need to be tweaked to fit each grind route, which is a bit fiddly.

It is a balancing act with Moria, and has prompted discussion about some settings being moved to a per grind configuration, or having an override hierarchy. Will get there at some point.

There are also weird mapping holes in Moria. Not sure why.
Great advice, i tinkered with stay on path settings and its working fine now.

Good call

Re: moria grind issue

Posted: Wed Feb 05, 2014 9:51 am
by jumangi
Okay I may have gotten lucky for 5 minutes but it stopped working with same log. I also tried Sarnur with same results. Does anyone have settings that they successfully used in Moria or SArnur?

Thanks