[Beta release] [Update2] Support bot

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n0tkrozo
Posts: 8
Joined: Mon Nov 30, 2009 7:15 pm

[Beta release] [Update2] Support bot

Post by n0tkrozo » Fri Jul 29, 2011 5:11 pm

I needed a support bot so i made this in a hurry
tested it on a hunter and a burglar and i think it work's ok for now


also this was made while smoking way to much weed so you're probably gonna find allot of bugs :lol:

il start cleaning up the code tomorrow and release the source if anyone want's it
Release.rar
(160.61 KiB) Downloaded 975 times
[Update]
Updated the bot to work with classes.xml it's not finished but its using skillname hotkey/skillid and cooldown atm i also added some new features and rewrote some of the old features so it works better :D

also the heal/revive features are untested so if anyone got a minstrel please test them and tell me if its working

Added a new way to detect if you're supported char attacked something
use the "Use old enemy detection code" checkbox if the new code causes any bugs atm
Release2.1.rar
(171.62 KiB) Downloaded 1022 times
[Update2]
Rewrote some of the code to work better
The bot also saves you're settings in pwnagebot\Lotro\profiles\Support.xml now so you don't need to redo everything each time :D
//Fucked up the release updated fixed version coming asap

if anyone got a good idea for how i can make the bot walk back to the char it's supposed to support when he dies please tell me

I just gotta redo the fighting code to work with the classes.xml and figure out how to walk back when i die and im releasing the source
Last edited by n0tkrozo on Mon Aug 01, 2011 6:36 pm, edited 9 times in total.

rhui
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Re: [early release] Support bot

Post by rhui » Fri Jul 29, 2011 5:41 pm

Nice, I like guys like you and Lithium are using the LotroInterface API now...

Great - Go on !!! The community need some new toys ;)

tchi
Tester
Posts: 58
Joined: Mon Jun 27, 2011 11:54 am
Location: Norway

Re: [early release] Support bot

Post by tchi » Sat Jul 30, 2011 2:23 pm

Nice one. It'd be neat to know how this is intended to work. 'Support' is a fairly important concept and going forward, will surely be a focus of this community.

You should come visit #isxlotro on irc.lavishsoft.com some time!

n0tkrozo
Posts: 8
Joined: Mon Nov 30, 2009 7:15 pm

Re: [early release] Support bot

Post by n0tkrozo » Sat Jul 30, 2011 6:27 pm

this was just made fast to make my hunter run after my warden and help it kill monster's faster

it checks for the name of the character you want to "support" and keeps following it until it attacks something and then the bot searches for monsters that's below 100% moral and start's attacking it

Uwars
Tester
Posts: 303
Joined: Thu Jan 22, 2009 10:08 am

Re: [early release] Support bot

Post by Uwars » Sat Jul 30, 2011 8:53 pm

This is very cool but what I see as consistent behavior is I have my higher level hunter following a lower level hunter (the following works great, btw) but when my lead hunter engages a target my higher level guy just seems to start running and won't stop.

Are the hot keys absolute numbers(0-11, etc) or are they the displayed numbers (1-12, etc)? I've tried both ways and gotten the same running result.

thanks for this though, cool to see other development based on the current work.

n0tkrozo
Posts: 8
Joined: Mon Nov 30, 2009 7:15 pm

Re: [early release] Support bot

Post by n0tkrozo » Sun Jul 31, 2011 7:52 am

Uwars wrote:This is very cool but what I see as consistent behavior is I have my higher level hunter following a lower level hunter (the following works great, btw) but when my lead hunter engages a target my higher level guy just seems to start running and won't stop.

Are the hot keys absolute numbers(0-11, etc) or are they the displayed numbers (1-12, etc)? I've tried both ways and gotten the same running result.

thanks for this though, cool to see other development based on the current work.
i think the running bug is fixed in the updated version but im not 100% sure :P
hot keys are absolute numbers in the old version in the new one it uses the same classes.xml as pwnagebot

Uwars
Tester
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Re: [Beta release] [Update] Support bot

Post by Uwars » Sun Jul 31, 2011 9:11 am

Wow! R2 looks great :)

I have to take the kids to the skate park this morning but will be sure to test it out tonight.

Thanks again!

Oh, and be careful, you left your support char's name in the R2 release...

n0tkrozo
Posts: 8
Joined: Mon Nov 30, 2009 7:15 pm

Re: [Beta release] [Update] Support bot

Post by n0tkrozo » Sun Jul 31, 2011 9:15 am

Uwars wrote:Wow! R2 looks great :)

I have to take the kids to the skate park this morning but will be sure to test it out tonight.

Thanks again!

Oh, and be careful, you left your support char's name in the R2 release...
THANK YOU i totally forgot to remove my char name il upload another version with a much better way to detect what enemy it should kill in 2 min:P

rassilon
Posts: 41
Joined: Tue Sep 08, 2009 7:52 pm

Re: [Beta release] [Update2] Support bot

Post by rassilon » Sun Aug 07, 2011 1:35 am

Can this be used on creepside? I want to use it to farm map mats for my creeps. I would want it to just assist the toon i am playing and attack what I attack.

Dom.leet
Posts: 17
Joined: Fri Aug 05, 2011 7:26 pm

Re: [Beta release] [Update2] Support bot

Post by Dom.leet » Tue Aug 09, 2011 1:20 pm

Hmm that would be nice... I doubt it can creep along with a player. Then again I haven't tried.

Yet inside 2.x series I haven't seen any settings on it, but I'm still going through files and topics to learn more.

rhui
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Re: [Beta release] [Update2] Support bot

Post by rhui » Tue Aug 09, 2011 1:28 pm

EntityDifficulties pwnagebot knows:

On both sides the same (working):
SWARM
SIGNATURE
NORMAL

for Freeps (working):
ELITE_MASTER
NEMESIS
ARCH_NEMESIS
ELITE

for Creeps (not working, creeps will not attack these types):
DEFENDER
MASTER_DEFENDER
HERO
AVENGER

Others (no enemies):
ESCORT
UNKNOWN

rassilon
Posts: 41
Joined: Tue Sep 08, 2009 7:52 pm

Re: [Beta release] [Update2] Support bot

Post by rassilon » Fri Aug 12, 2011 5:17 am

Will it just assist and attack anything my main creep toon attacks? I would be running 2 creeps. 1 main toon and one botted. I just don't see the option for choosing any creep.

n0tkrozo
Posts: 8
Joined: Mon Nov 30, 2009 7:15 pm

Re: [Beta release] [Update2] Support bot

Post by n0tkrozo » Sun Aug 14, 2011 4:18 pm

rassilon wrote:Will it just assist and attack anything my main creep toon attacks? I would be running 2 creeps. 1 main toon and one botted. I just don't see the option for choosing any creep.
never played as a creep so i got no idea if it works but the main idea of the bot is that it attacks everything your main character is attacking



just need to rewrite the attacker detection code and i think the code should be ready for release

choptology
Posts: 2
Joined: Mon Jul 04, 2011 5:12 pm

Re: [Beta release] [Update2] Support bot

Post by choptology » Sat Oct 15, 2011 12:08 pm

Is update2 working with the most recent lotro patch or is it vista64 struggling with this one

Benickes
Posts: 11
Joined: Sat Sep 17, 2011 3:54 pm

Re: [Beta release] [Update2] Support bot

Post by Benickes » Sat Nov 05, 2011 3:13 pm

considering this hasn't been updated for 2 years now i think it isn't working atm... I would love an update but it isn't functional right now.

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